Animal Symbolism in Celtic Mythology
A paper for Religion 375 at the University of Michigan
by Lars Noodén, 22 November 1992
Animals in Celtic and Welsh mythology are tied in with
fertility and vitality, because they are living, moving, and growing.
They also provide vitality and continued life for the tribes through
their meat, skins, and bones. In addition, they are a connection to the
realm of spirits and the gods. This connection is seen through their use
in the hunt, search for secrets and wisdom.
Specific animals have specific associations depending
on the characteristics of the type of animal. Birds, fish, serpents,
deer, cattle, swine, and so on all tend to be used as symbols. Boars,
fishes, serpents, birds, and herd animals are the most frequently
described.
In addition to representing fertility and wealth, boars
symbolize courage and strong warriors (MacCulloch, 356) for they are
strong, dangerous, and very hard to kill. Their appearance in dreams and
visions also indicates warriors. Isolt's forewarning of the death of
Tristan, a great warrior, came in a dream about the death of a great
boar (Spector, 85-86). Statues of boars are occasionally found in the
company of statues of armed warriors, (Powell, 176) further indicating
an association between boars and warriors.
Great importance is attached to the bristles of the
boar. Perhaps they are the distinguishing characteristic of the animal
or symbolize its strength. For example, Fion is
killed by stepping on a boar's bristle after breaking a geasa
against hunting boars (MacCulloch, 150). Some of the extraordinary
boars, that King Arthur fights in Culhwch and Olwen, have bristles that
are gold or silver. Conversley, when Menw tries to steal treasures from
Twrch Trwyth, he is only able to take a bristle. The pig herders at the
start of the Táin, Friuch and Rucht, are named after the bristle and
the grunt of the boar, respectively. It is the bristle of the boar,
Friuch, that proves to have the most power; in the end, Friuch reborn as
Donn Cuilnge destroys Rucht as Finnebach Ai. The bristles of the boar
are mentioned many other times implying that they are an important part
of the animal.
Fish, salmon in particular, are associated with
knowledge. The child that grew to be called Taliesin, the wise magician,
was found in a fish weir. The significance of the salmon
can be seen in many places. Gwyrhr questioned a series of wise animals,
each one wiser than the previous, the oldest and wisest of all was the
salmon of Llyn Llyw (Ford, 148-149). Cúchulainn
used the hero's salmon leap across the Pupils' Bridge to get Scáthach's
stronghold in order to gain access to Scáthach's advanced knowledge of
arms. To gain the secrets Cúchulainn had to use the hero's salmon leap
to Scáthach herself in order to gain the secrets reserved for her
family. Each leap in the land of sorcery brought Cúchulainn to greater
knowledge. Their wisdom can also be passed on by eating. The
magic salmon gain the power of wisdom by consuming the hazel nuts that
drop into sacred springs (MacCulloch,
377). By symbolically eating the salmon of wisdom, Demne
gained such enormous wisdom that he was renamed (Ford,
20). Perhaps this is at the root of the modern practice where children
are told to eat fish to increase their intelligence.
Serpents and dragons symbolize trouble.
Whenever they appear, strife and infertility follow. King Arthur's
troubles with the future of his kingdom are presaged by dreams of
dragons and serpents at the time of Sir Mordred's conception. King
Arthur drives them out, but is wounded (Baines, 36).
King Arthur is finally devoured by them in his last dream, subsequently
his next battle is when Sir Mordred kills him. It is interesting to note
that it is the appearance of a snake that initiates the battle. The
swine herders before the Tain, Friuch and Rucht, ruin
each other's land with snow during their magical fight, while in the
forms of dragons (Ford, 48). Dragons should be
particularly troubling to a king, because the king is the symbol of the
fertility of the tribe and its land and the dragons are the counter
symbol, laying waste to the land and preventing new growth.
Birds are usually used to represent
prophetic knowledge, (Davidson, 91)
bloodshed, and skill. In an omen, birds can be either the message or the
messenger. For example, Morrígan came in the shape
of a bird to warn the Brown Bull (Kinsella,
98). The interpretation of their calls and movements can lead to
knowledge of future events. Birds, especially ravens and crows, usually
presage bloodshed and battle, when they are associated with it, sticking
with the theme of prophesy. Deirdre's dream of three birds drawing blood
foreshadowed death and Lleu Llaw Gyffes was shedding rotting flesh and
maggots while in the form of an eagle. The Irish war
goddesses were said to call the ravens down to battle fields to
feast on the flesh of the slain (Davidson, 98).
Even normal, modern crows and ravens descend to feed on corpses along
the road.
Birds can also be used to demonstrate
a warrior's prowess by their method of capture. Lleu Llaw Gyffes was
so skilled he could hit birds with a stone without killing them outright
(Ford, 101). Cúchulainn demonstrated even more
prowess capturing birds skillfully, but his son, Connla was still more
skilled. He could not only stun them with a stone,
but also with only his voice (Kinsella, 39,
91).
Horses, cattle, and pigs represent fertility. Horse,
cattle, and pig bones are found in Welsh and Celtic graves, (Powell,
28) indicating that they were very important to those cultures. The
prosperity of the clan is reflected in the prosperity of its herds. Cattle
were a major Celtic food source (Davidson,
52)and as such, would be proportionally important to the success and
survival of the tribe. Later, pigs became added to the diet of the
Irish. Horses were also seen to symbolize fertility.
Davidson (54) Davidsondescribed
rituals where the leader of the tribe mated with a horse. The bull,
which is the leader of the cattle, symbolized the herd and its fertility
just as the king would symbolize the clan and its fertility, thus
joining the fertility of the horse with the tribe's.
The theme of the hunt uses animals to pass to and from
the realm of magic and the gods in Celtic and Welsh mythology. For
example, during the excitement of the hunt, the chosen party pursues an
unusually fleet of foot, magical prey out of the world of the mortals
and into a place of magic. Other ways to enter the other
world are by charm, like the song from magical birds (Ford,
71), or by spell, like the mist descending over land (Ford,
77). Wells, springs, rivers, and earthen mounds are some of the magical
places that border with or co-exist in the other world. In these places,
magic is much more prevalent and sometimes even time passes differently
there.
The magical animals are noteworthy in appearance and
get the attention of the hunter by their supernatural shape, color,
speed, and power. There are many other examples of the pursuit of
supernatural beasts throughout Celtic and Welsh mythology with the
common characteristic being their unnatural, white color. While
pursuing a large, white deer, King Arthur arrives at Sir Pellinore's
well, a magical site, without his hunting party or his horse (Baines,
37). Pryderi and Manawydan pursue a "gleaming
white boar" (Ford, 80) which leads them and
their dogs to a magical trap. The bright white animals from the other
world sometimes have bright, glowing, red ears, but they are not a
natural type of white or red. Prince Pwyll encounters king Arawn's dogs
from the other world. The dogs appear with
"glittering bright white" and red ears that glitter as
brightly as their white bodies (Ford, 37). Rhiannon
arrives from the other world on her white horse at an earthen mound
(Ford, 42-45).
Fertility and continuation of the clan was a major
concern of the Celtic and Welsh peoples. Here again, animals figured
strongly with fertility in Celtic and Welsh mythology. A prosperous
tribe was indicated by healthy, plentiful animals.
A few animals are associated with infertility because
their success is incompatible with the survival of the tribe. For
example, dragons indicate lack of fertility. Two dragons were heard
screaming on the island of Britain every May 1st, and this caused
sterility in all living creatures of the land and water (Ford,
113-116). A dragon briefly ravaged Ireland, ruining
the land and preventing daily activities (Spector,
17-18). The dragons had to be destroyed in order to restore the
fertility of the land. No specific causes were given for the arrival of
the dragons. A vague, magical power, but no clear
purpose was given to the nine scores of birds that consumed the
fertility of the fields of Ulster (Kinsella,
21). They just happened. So, it is quite likely that they are merely
symbols of hard times. However, more earthly explanations, like revenge
or a curse, have been the cause for destruction or loss of fertility. Under
a spell, hoards of warriors disguised as mice ravaged Manawydon's wheat,
destroying the fertility of his land as revenge for Gwawl (Ford,
82-87).
Birth and rebirth are fertility. The
Celts believed that souls were manifested as tiny animals or beings
(MacCulloch, 160). Lleu Llaw Gyffes was grown
from "some little thing" (Ford, 98-99). If
such a magical being was eaten by a female, then it would grow until she
gave birth to it. This is illustrated in the rebirths of Taliesin,
Sétanta,
Finnebach Ai, and Donn Cuailnge who were all consumed by their mothers
as tiny creatures and then reborn. Taliesin had been Gwion Bach
disguised as a grain of wheat (Ford, 164, 173) and Sétanta,
later known as Cúchulainn, had been a vague, tiny creature in a drink,
possibly the soul of the god Lug (Kinsella,
23). Both Taliesin and Cúchulainn had extraordinary abilities extending
to the supernatural, and Taliesin even described himself as having
previously been Gwion Bach. Friuch and Rucht changed into maggots, very
small creatures, and were consumed by cows while fighting each other in
a battle of magic. They became reborn as the extraordinary bulls
Finnebach Ai and Donn Cuailnge. They continued to escalate their combat
by involving the tribes of Ireland, suggesting at least partial survival
of their personalities.
Animals are used to bring knowledge directly by
speech, through what they symbolize, and through their use in rituals.
Eating special animals provided Celts with knowledge. When Demne tastes
by accident the salmon of wisdom caught by Finn Éces (Ford,
20) he gains such great wisdom that he is renamed. Davidson
(143) mentions the use of animal hides to enhance
the contents of dreams. However, the most common way of gaining
knowledge from animals in Welsh and Celtic mythology was to talk with
them or to interpret their actions.
Exceptionally magic or ancient animals speak the
language of humans and can pass on their wisdom through speech. By and
large birds are associated with speech. Branwen took an ordinary
starling and taught it to understand enough speech to find her brother (Ford,
65). Gwyrhyr & Arthur's messengers conversed with an eagle, an owl,
a stag, a blackbird, and a salmon to learn ancient knowledge from them (Ford,
148-149). A special understanding of the speech of animals can yield a
great advantage. Some heros have gained knowledge of the speech of
birds, enabling them to be warned of danger or told secrets by the
birds. Davidson (87) mentions a less mythical
middle-Irish manuscript describing how to determine the approach of
visitors through interpretation of bird calls.
Animals appear as an omen by their appearance and
activity through a symbolic message. The type of animal and their
activity is the substance of the message. On the eve of his battle with
Sir Mordred, King Arthur dreamt of being devoured by serpents, dragons,
and other water beasts. The serpents and dragons alone
mean great troubles within the land. King Arthur was destroyed by this
mass of troubles, because the next day, he was defeated in a battle
during the civil war with Sir Mordred (Baines,
497-498). Another example of an omen is Deirdre's
dream of the three great birds. They arrived bearing honey and left with
blood, symbolizing treachery on the part of king Conchobar (Pilkington,
177). Movements of smaller animals, such as birds
and rabbits, have also been interpreted to divine the future (Davidson,
11, MacCulloch, 219, 247).
Shape changing is another theme generally involving
animals. Sometimes humans are changed into the shape of other humans.
Merlin, King Uther Pendragon, Pwyll, and King Arawn are examples.
However, the forms changed into are most often those of animals. MacCulloch
and Davidson make several references to people
being changed into animals as punishment. This happens in the story Math
Son of Mathonwy. Generally, the animal shape is usually taken
voluntarily in order to guard something or to gain an advantage in
combat.
Spirits and supernatural beings also take animal forms
to guard something. According to Celtic myths, each holy place generally
has a spirit guardian in the form of an animal. Each well, a spring, a
river, a mound, or a grove often is likely to have its own spirit. Water
places would have a guardian in the form of a fish (MacCulloch,
186). Gods from the other world can assume animal forms for other
reasons, also. The god Lug may have become the small life that Deichtine
consumed in order to become Cúchulainn, the guardian of the tribe of
Ulster.
Battle while in animal form is commonly seen during a
fight between two powerful opponents. The two pig keepers, Friuch
and Rucht, assumed the shapes of many creatures to try to gain an
advantage over one another after their rivalry escalated into a long
fight (Kinsella, 46-50). On a smaller scale,
Morrígan fought against Cúchulainn using three different animal shapes
in her efforts to gain an advantage (Kinsella,
132-137). Kinsella,
77, 150-153, 195). Not all shape changes in battle are offensive. One
example that describes shape changing in a defensive manner is Gwion
Bach's attempt to escape from Ceridwen by using different animal forms (Ford,
164, 173). Another is Lleu Llaw Gyffes' escape from an assassination by
fleeing in the shape of an eagle (Ford, 106-107).
In conclusion, the most frequently used animal symbols
of the boar, fish, serpent, bird, and herd animals are closely connected
with the physical well being of the tribe. Divination of future events
and past wisdom can be gained through proper use of animals. Very
powerful opponents take the shapes of animals for extra power. Spirits
and supernatural beings also take animal forms, often temporarily,
before being reborn to guard a land or clan and thus its fertility.
Thus, animals symbolize the essence of fertility and vitality in Welsh
and Celtic mythology.
Bibliography
Baines, Keith, trans. Malory's Le
Morte D'Arthur: King Arthur and the Legends of the Round Table. Penguin
Books: New York, NY, USA, 1962. xi-xx, 22-43, 118-136, 472-512
Return to: King Arthur's dragons and serpents, white
deer, dreams of water beast as omens.
Davidson, H.R. Ellis. Myths and
Symbols in Pagan Europe: Early Scandinavian and Celtic Religions.
Syracuse University Press: Syracuse, NY, USA, 1988. 87, 90, 107
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and battle, cattle as food for the Celts, Horses
as fertility symbols, horse and tribe's
fertility, divination from animal movement,
shape changing as a punishment, animal
skins to enhance dreams, or birds as converyors
of secrets.
Ford, Patrick K., trans. The
Mabinogi and Other Medieval Welsh Tales. University of California Press:
Berkeley, CA, USA, 1977.
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through eating salmon, dragons as
infertility, use birds to demonstrate prowess, bird
songs or mist to leave mortal world, pursuing a
magical boar into other worlds, supernatural
dogs, Rhiannon's arrival on a supernatural horse,
dragons and sterility, and mice
and hard times.
Kinsella, Thomas, trans. The
Tain. Oxford University Press: Oxford, England, 1969.
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birds to demonstrate prowess, flock
of birds consuming crops of Ulster, small
creatures as souls, shape changing in battle.
MacCulloch, J. A. The
Religion of the Ancient Celts. T. and T. Clark : Edinburgh, Scotland
1911.
Return to: boars as symbols of strength and
courage, boar bristles, salmon
gain wisdom, tiny animals as souls,
divination from animal movement, shape
changing as a punishment, spirit guardians.
Pilkington, F. M., ed.
"Deirdre and the Sons of Uisne." The Three Sorrowful Tales of
Erin. The Bodley Head: London, England 1965. 127-232
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Powell, T.G.E. The Celts. New
Ed., Thames and Hudson: New York, NY, USA, 1980.
Return to: boars and warriors or horses,
cattle, and pigs in Celtic graves.
Sharkey, John. Celtic Mysteries:
The Ancient Religion. Crossroad: New York, NY, USA, 1975.
Spector, Norman B., trans. The
Romance of Tristan and Isolt. Northwestern University Press: Evanston,
USA, 1973
Return to: boars as warriors or dragons
and infertility.
lars@umich.edu
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